Cryengine Showcase and Visualisation

We do love the CryEngine, with the freeSDK we have access to a remarkable amount of software grunt, armed with some nice hardware we can be immersed in some amazing worlds and experiences. I would…


CryE 3.5.7 and a wonderful house

Earlier in Feb Crytek released CryEngine 3.5.7 to the community to keep doing the amazing things they do. This new release adds a few more things to the kit of parts, but nothing too dramatic.…


Ryse and other CryEngine Projects

I have to admit I havent been playing with the engine lately and there is an update I havent even done anything with yet. That doesnt mean there arent more dedicated folk out there using the engine…


ENODO, Procedural Worlds and a Parkour Vid

ENODO's Real-time Work The guys at ENODO in France are "Designing Virtual Realities for Real-Life Business Applications" and using tools like CryEngine to create visualisations, simulations and…


Game Engine Update

Game engines are now able to deliver some truly cinematic quality and draw us into the worlds they create. We will doubtless look back at these games and think the worlds looked completely lame, but…


First Year Architecture and CryEngine

Here at Built Environment UNSW, thanks largely to Russell Lowe's innovative approach to the first session first year Architectural Design Course, we have a rich source of real-time explorations…


UV Monster dives into CryEngine

I set out today to UV unwrap the base mk3 Monsterpiece shape and bring that into CryEngine with a texture. It turns out I had a fair bit to brush up on, learn or look up again to complete all those…


Monster 3D Mk3

Today I recreated a base poly monster in 3ds Max and then did the first import test to CryEngine. I set out to do some more with the 3D model of the Loch Monster (or Loch Maiden) but found a suite of…


New Monster and a Mobile Sketching Experiment

Here is one of the more recent sketches of a Loch Maiden proudly sporting a huge stone necklace and a nicely uprooted tree. The pencil sketch was coloured in Photoshop over a treated screengrab from…


Polycount Escape

When good community sites run competitions (esp the bigger ones) it is always impressive to see both individuals and teams pour such energy into the creative and production processes. Polycount…


Loch Dreagan Vegies

As things hadnt been going completely to plan with the Loch Dreagan CryEngine level, I set about rebuilding the vegetation logic from the ground up. Along the way I was tweaking the TimeOfDay…


CryEngine Fog Volumes over water

My current level for Loch Dreagan is using the 'ocean' to create the large body of water that is the loch. One thing I had been looking forward to adding was a fog/mist hanging just above the water.…


Loch Dreagan Level Evolves

I completed the intro CryEngine tutes on Digital Tutors in between working on the Loch Level that will form the environment for any video or card art pieces. While I remembered lots, there were…


The early 3D Loch

Decided today was a good day to dive into CryEngine and mock-up a version of Loch Dreagan that might be able to form the setting for an army of cards and artwork for the game. So having not…


Celeryland Realtime Environment

A complete real-time environment is a vast amount of work taking in a whole range of artistic disciplines and some real technical craftsmanship.The threads by Jason Stokes on CryDev and…


Cryscapes

I just havent been keeping up on my skills around Cryengine and the modelling/texturing that supports crafting landscapes in the engine. My slowpokiness hasnt stopped these people from doing great…


Snow falls on CryEngine

We have a new version of the CryEngine SDK now 3.4.4 which has as one of its key new features a new weather sim system for snow. The Sandbox has a new Singleplayer demo level now, Forest_Winter which…


Crysis 3 Visual Splendour

One of the the great lures of the CryEngine and the Crysis games are the simply incredible visuals. The engine itself is filled to the brim with technical wizardry that combined with editing tools…


Stunning CryEngine3 and Crysis 3

One thing that the Crytek engine is famous for is the visual fidelity that it can muster is gorgeous real-time. While mortals may struggle to develop assets of the quality on display in the new tech…


CryE Vegetation & Video

Here are a handful of recent community additions to CryEngine3 that give us more capability and beauty over and above all the joy we get from the base SDK. I will give all of these a try in the next…