Game Design - Piece abstraction

As I have been working through the logic of the Loch Maiden game it is interesting to think through the process of game design and in this case the specifics of board game design. There are a host of…


Monster 3D Mk3

Today I recreated a base poly monster in 3ds Max and then did the first import test to CryEngine. I set out to do some more with the 3D model of the Loch Monster (or Loch Maiden) but found a suite of…


New Monster and a Mobile Sketching Experiment

Here is one of the more recent sketches of a Loch Maiden proudly sporting a huge stone necklace and a nicely uprooted tree. The pencil sketch was coloured in Photoshop over a treated screengrab from…


Imagine Comiciness

For some reason the latest issue of ImagineFX (97) lay unopened on my desk for a few days, the folly of this was revealed in full when I opened it up to see Adi Granov's super X-Men art piece on the…


Lochy Monsters and Game Mechanics

I wish I had time or would make even more time to explore the incredible wealth of board games that exist now. We are at a real highlight in board gaming history with so many games and so many clever…


Polycount Escape

When good community sites run competitions (esp the bigger ones) it is always impressive to see both individuals and teams pour such energy into the creative and production processes. Polycount…