The concept work I am doing for Loch Dreagan is fun and like all groovy concept art helps flesh out the world, ideas and characters. That is nothing when compared to the flair and talent that a Jesse van Dijk can bring to such things. I love being inspired by artists of this calibre, seeing the remarkable levels of detail layered onto fascinating environments that must bring so much to the production teams working with him. Here are a few examples via his site from Destiny, Killzone 3 and his personal work:

[Jesse van Dijk concept art via his website]