Jesse van Dijk Concept Artistry

The concept work I am doing for Loch Dreagan is fun and like all groovy concept art helps flesh out the world, ideas and characters. That is nothing when compared to the flair and talent that a Jesse…


Loch Dreagan New Wallpaper

Taking a screenshot from the CryEngine loch level and a recent sketch, I coloured and manipulated until these two images came into being. Photoshop is where all the work was done after the assets…


Loch Dreagan cards, boards and concepts

Here is another compilation of sketches that illustrate some of the explorations for the Loch Dreagan game concepts. I am still having lots of fun throwing concept ideas for the Monsters or the Scots…


Loch Dreagan Vegies

As things hadnt been going completely to plan with the Loch Dreagan CryEngine level, I set about rebuilding the vegetation logic from the ground up. Along the way I was tweaking the TimeOfDay…


CryEngine Fog Volumes over water

My current level for Loch Dreagan is using the 'ocean' to create the large body of water that is the loch. One thing I had been looking forward to adding was a fog/mist hanging just above the water.…


Game Design Theory

I think I will have to go back and read Jesse Schell's Art of Game Design again now that I am right in the thick of the Loch Dreagan creation. It would be very cool to have the cards (is that too…


Loch Dreagan Level Evolves

I completed the intro CryEngine tutes on Digital Tutors in between working on the Loch Level that will form the environment for any video or card art pieces. While I remembered lots, there were…


3D Printer Explorations

Time to take another look at some of the fun things that have been going through our little MakerBot Replicator 2 in the last week or so. We finally used up the sample roll of filament that came with…


Martin Tamke from CITA talk

Interesting talk at UNSW BE tonight by Martin Tamke from CITA (Centre for IT and Architecture) a research centre at the Royal Danish Academy of Fine Arts, School of Architecture. He talked through a…


3D Printing longer Monsters and whole houses

The Replicator 2 wasnt so happy today, I havent managed to print out an honors student's model of the church at Firminy by Le Corbusier. She has split things up and added manual supports - but I have…


The early 3D Loch

Decided today was a good day to dive into CryEngine and mock-up a version of Loch Dreagan that might be able to form the setting for an army of cards and artwork for the game. So having not…


Into Darkness

Yesterday we headed into the darkness armed with our 3D glasses and tickets to the Entertainment Quarter Hoyts IMAX screening of Star Trek Into Darkness. Because I love to have cool films on…


Mcor IRIS

We have had various 3D printers in the Faculty (BE) for some time now, but having the MakerBot Replicator 2 devices close at hand has allowed me to experiment far more than I had in the past. While…


Monster Printing Experiments

The testing of the MakerBot Replicator 2 continues, we are learning a fair bit about how to get the results we want (when the dreaded heater sensor cable isn't stopping things - replacement…


Dvein - wonderfully gloopy digital wizardry

Now that I am working with my 3D tools much more for the Loch Dreagan elements it is nice to see the incredible wizardry that people display with these very same tools that still feel rather clumsy…


Microsoft IllumiRoom

While we are looking forward to immersion like the Oculus Rift (now coming to TF2 btw) it is cool to see folk like Microsoft expanding the screen beyond its borders with ideas like the…


Monster Modelling

I feel mighty rusty with my 3D modelling and did most of it in Maya for the MDM in any case - so I have been watching my Digital Tutors videos for 3ds Max (intro and character) and thought I really…


Dodge Island Col

I decided that those two sketches of Dodge needed at least a rudimentary colour underpainting. Plus I found that the island of La Palma is a quite scary match for the rough drawings we made on the…


The Realm

One of many games on Kickstarter is the point and click adventure, The Realm. I am not sure yet how fun it might end up being to play - but the concept art is gorgeous. The Realm is set in a far…


Dodge in Dungeon World

I had my first session of a Role Playing game in countless eons last night night and had a blast. We were playing Dungeon World and it was fascinating to play such a cooperative…